Check waryfalcon.tumblr.com for short character bios and sporadic updates
A modern storyverse about a mish-mash group of cops, street racers, family, little kids, and adults who act like little kids. And also a ferret universaly acknowledged to be evil... Or at least trouble. There's action and drama and silly. And mostly silly.
It is currently a set of semi-unconnected shorts and basically people being loud. The characters range from ordinary with complex undertones, to cultured and youthful, to brash but loyal.
London went underground many, many, many years ago. The mushroom wine is good, the people are... generally friendly and Hell is always not too far. Created by failbettergames. Each tea is based on a place or group of people in Fallen London.
An homage to Russ Meyer's 1965 film 'Faster Pussycat! Kill! Kill! featuring Tura Satana as Varla. The film also features gratuitous violence, sexuality, provocative gender roles, and camp dialogue. (Good times!)It is one of Meyer's more boldly titled and unflinchingly exploitative films
Delicious blends for the discerning old-school gamer.
A selection of teas to please any palate, inspired by the character classes of the original Final Fantasy for the Nintendo Entertainment System. From the raw Assam energy of Fighter to the delicate herbal notes of White Mage, every player should be able to pick a character class that suits their taste perfectly.
The Eleven founded their eventual homes around the largest slabs of the Pillar that had come to rest across the realm. Although separated and cloistered, they still held a powerful connection to the monument that once shielded their world from darkness.
To further guard these relics, the wyrms used their respective magics to create children in their image.
Dragonkind was born.
They introduced color, pattern, and trait to create tension and diversity. Over many cycles, these children began to form their own primitive societies, like those that had come before the shattering. These new denizens dedicated their lives to protecting their piece of the Pillar, and preserving the strength and significance of their element. Life sprang up around the gods, and dragonkind thrived in this new age.
Furthermore, these clans were becoming powerful. Each new generation was more attuned to their element than the one that came before it, and the saturation of magical energies became increasingly more robust. The recovering realm now hosted a myriad of dragons of all elemental persuasions, all populating and shaping their territories to accommodate a staggering increase in magical affinity.
These denizens dedicated their lives to protecting their piece of the ruined column, and preserving the strength and significance of their element. Only time would tell whether this new order would maintain or destroy that which the gods had built.